

Resource Rollover is fully implemented - You aren't capped at researching 1 thing per turn if you have +800 income, you can just pick all 4 back to back at the start of your turn. Status Effect Wars - Almost every faction will have access to both debuffs and debuff removal, (Break control/dispel magic, tended to be gold experience exclusive in AoW3). "Missing" returns to the series (AoW 1-2 Defense is basically evasion) although the base accuracy is very high so it's never near frustrating imho.īig Focus on Ranged, with 5/7 hexes being the benchmarks for normal units (compare with the 3/5 hexes of AOW3) Many Melee Units can be awkward to get used to although their are some high-rolling ones. Seperate Economic Research and Military Research that progress at the same time Defined Research Tree Paths (PF) Instead of Random selection(3)
