
However, when matched against modern weaponry such as automatic firearms, artillery and aircraft, a human wave attack is an extremely dangerous and costly tactic in the face of devastating firepower. The human wave attack's reliance on melee combat usually makes the organization and the training of the attacking force irrelevant, but it requires either great physical courage, coercion, or morale for the attackers to advance into enemy fire. The goal of a human wave attack is to maneuver as many people as possible into close range, hoping that the shock from a large mass of attackers engaged in melee combat would force the enemy to disintegrate or fall back. O'Dowd, the technical definition of a human wave attack tactic is a frontal assault by densely concentrated infantry formations against an enemy line, without any attempts to shield or to mask the attacker's movement. But you have to decide whether they are worth the support company slot.According to U.S. But cheap ones are an inexpensive way to get bonuses for fighting in certain kinds of bad terrain. I'm not the biggest fan of expensive flame tanks due to the stat nerf the support company has. Whether by intention or accident, the AI is now better at stopping airborne attacks against certain vital targets than it used to be. But I don't really think they are that overpowered, either. I got far more data on those types of drops than I ever intended.įor what it's worth, I don't think heavy flame tanks should be valid for airborne attacks. And interestingly enough, because the AI loves moving divisions around via strategic redeployment, and because strategic redeployment prefers moving by rails when possible, I ended up accidentally dropping on enemy divisions directly during several offensives when trying to use paratroopers to seize railways. Even when using gliders and every trick you have available to boost supply grace, they lost their armor bonus fairly quickly, as the supply grace provided by various things has no impact on fuel.Ģ) Dropping directly on an enemy division, even with armor bonus, didn't ever end well even with force attack activated. It was the first thing I tried out when NSB released, and I noticed a few things that severely limit their use.ġ) They run out of fuel really quickly and become useless.

Have you tried using paratroopers with tanks in actual operations?
